HistoryĪ symbol associated with the mortal Myrkul Bey al-Kursi, etched into a mausoleum in Valhingen Graveyard Mortal LifeĪs a mortal, Myrkul's full name and title was said to have been Myrkul Bey al-Kursi, Crown Prince of Murghôm. The holy symbol of Myrkul was a white skull inset into a black triangle. įollowing the Avatar Crisis, Myrkul's worship continued on in part due to the efforts of the horned harbingers, those beings that each came into contact with a remnant of the god's divinity. To aggrandize Myrkul's power they would propagate rumors that merely touching one of his priests would bring certain death. These Myrkulytes were tasked with ensuring the people of Toril both feared and respected death. His worshipers, who were often undertakers in one form or another, were a morose, secretive lot, reticent to share their faith with those outside his meager and unorganized church. He wasn't widely worshiped so much as dreaded, and even blamed for the natural difficulties that accompanied growing old. The worship of Myrkul was never popular in Faerûn, his influence inspired through the fear of death. ĭespite his death, whom his faithful referred to as Cyruk, the transition of Myrkulyte mausoleums to Cyricist temples was a smooth and painless transition. He counted Shar as an ally and Chauntea, Lathander and Mielikki among his foes, though the latter was likely a much longer list. Relationshipsįrom his mortal life and well into godhood, Myrkul maintained a complicated kinship, if not outright friendship, with Bane and Bhaal. After the Time of Troubles, it was sent adrift on the Astral Plane. Myrkul ruled from the realm of the Bone Castle, within the Gray Wastes. Likewise, his touch could also immediately reanimate any dead being into an undead form or create undead at will. When Myrkul's avatar appeared in the realms, his mere touch could disrupt the life force of non-divine living beings, siphon away their strength, or even inflict mummy rot upon them. He had mastered the skill of sparking unease and fear amongst mortals through every action or mere word and never missed an opportunity to remind the world that he was waiting for them all. It was very important to Myrkul that Faerûnians always kept him in the back of their mind. He spoke in a rather high whisper, though his words never showed enough inflection to convey feeling or concern. His wrinkled, lesioned skin and blackened, cracked lips gave the appearance he was just on the verge of death. The avatar of Myrkul appeared as a skeleton of a man hidden in flowing black robes. His thin frame and gangly limbs were hidden behind dark robes, and he spoke in a high-pitched but soft voice. It seems that in the various divine schemes to "get enough followers" all divine who have a "chosen", get chosen to remain a god, in a fun twist of the meaning of the "chosen".As a mortal, Myrkul Bey al-Kursi was described as a reticent and withdrawn individual. "The Weave" has new prominence, and most importantly for this question, various gods are found to either not be dead, to be re-united, or to be recreated through various events. Noted events during the Sundering are the diminishing of Spellplague effects, magic changing its nature to the way it worked in the past, such that old spellbooks work and recent ones do not. There seems to be confusion amongst the gods as to what Ao actually has in mind as he re-writes things. During this time, the various gods are creating "chosen" mortals who are intended to bring power to the gods, in the hope that when "things are settled" these gods will have the power required to remain a god. And 24 "non-human deities" which are shared between Greyhawk and Forgotten Realms.ĭuring the Sundering the worlds of Toril and Abeir (which were united during the Era of Upheaval) are being separated from each other. The Player's Handbook lists 39 deities for the Forgotten Realms setting with their domains and symbols. Along with the list of old deities in the Forgotten Realms section of the gods listed in the updated basic rules, (and the gods listed amongst many pantheons in the Player's Handbook) there is also the " Sundering" story line. Yes, the old deities are really coming back.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |